Z Vector


News The Z Vector News category is reserved exclusively for staff writers and official news. Forum members are invited to take part in the conversation and ask questions below the published news. Tutorials The Z Vector Tutorials category is reserved exclusively for staff or guest writers. Forum members are invited to take part in the conversation and ask questions below the published tutorial. This section of the forum will be populated by tutorials prior to and following the release of V1.1 in December 2016.
About the Z Vector category [Z Vector] (1)
Problems with a GIF colour [Z Vector] (5)
Video import issue [Z Vector] (9)
Best senor for Zvector? [Z Vector] (5)
Are you still working on new versions for Z Vector? [Z Vector] (2)
Recorded rgbd - export? [Z Vector] (3)
Kinect v2 issues on Windows 10 ( 2 ) [Z Vector] (25)
Nothing shown in output without gradient fill [Z Vector] (2)
1.2 Visual profiles and output [Tutorials] (2)
Spout feed not working [Z Vector] (2)
5.0 Intermediate: Syphon and Spout in Z Vector [Tutorials] (4)
Recorded "rgbd" files can't be read - Help [Z Vector] (7)
Depthmap to Spout? [Z Vector] (5)
MIDI MAPPING rotating and panning [Z Vector] (3)
HELP - licence trouble! [Z Vector] (3)
New lower price for Z Vector [Z Vector] (6)
Stargazer not work under zvector touch [Z Vector] (3)
No depth data showing up with kinect 360 [Z Vector] (2)
License expiration hotfix released [News] (3)
Z-vector can't see my Kinect [Z Vector] (3)
Issues getting Knect for XBox 360 working with Z Vector [Z Vector] (5)
I have a problem downloading Vidiot from within Z Vector 1.13 Mac edition [Z Vector] (4)
Z Vector MacOS High Sierra compatible? [Z Vector] (3)
Turn off audio on Kinect [Z Vector] (2)
Error preparing the activation request [Z Vector] (2)
Control gets back to Zero [Z Vector] (2)
3.0 Basics: Texturing with images or video, distortion and background controls [Tutorials] (1)
Video tutorial series: Texturing with images and video, distortion and background controls (3.0-3.4 Basics) [Tutorials] (1)
2.0 Basics: Input parameters, the virtual camera and smoothing [Tutorials] (1)
1.0 Basics: Introducing Z Vector [Tutorials] (1)