3.0 Basics: Texturing with images or video, distortion and background controls


This, the final installment in the Basics tutorials series will cover most of the remaining parts of the user interface: Background and Distortion as well as the use of images and video for texture.

Before we move on, just as with all the tutorials, make sure that you have something happening in input one (1) – whether it be a live sensor or a playback of the .rgbd clips that come with the software. Also make sure you’re initially dealing with pretty basic visual settings in your profile.

Watch the equivalent video tutorial series on Youtube:

Continue to the first part of the tutorial series:

Video tutorial series: Texturing with images and video, distortion and background controls (3.0-3.4 Basics)