So I have Blender, everything seems to be working fine.
It reads my motions, when I hit the start button it created all the empties for me. But, I’m currently having two problems.
I’m on metric 0.1 scale as I will be exporting into unreal. All my empties are really close to each other down near the origin. Is there a way to get the Ni Mate scale a little closer/more friendly
Any tutorials on setting up the skeleton/attaching to mine? I’ve seen one where the guy has one that is all connected like the Ni Mate then attaches it. But, I have no idea where to get Ni Mate skeleton, how to attach it to the empties etc.
Goal is to have the Ni mate connected skeleton connected to the empties (some of the Ni Mate videos I saw showed just renaming Ni Mate targets but, I dont see that option in mine. I presume either paid or older version?) Then have that set my skeleton’s rotations and translations.
Mostly aiming for the large major movements so I dont have to hand key them.
I would appreciate the help. Thanks!