Let me just say - I’m NOT a Blender artist, I have more of a programming background.
The last 2 years I’ve helped my church’s VBS program by programming and bringing a VBS buddy to life using the v1 NI-Mate plugin. I figured out how to match the character to the OSC data and it was a huge hit.
This year I’ve upgraded to a Kinect2, and I’m just lost. I can not figure out why the character works and accepts the input while in the Blender workspace, but if I try the stand alone player or saving out to a dedicated exe - the character does not respond.
I have read this thread and can’t figure out where the new plugin fits into the picture. I figured adding the game logic to the armature like I’ve done previously should be all that I need. The sample blend made by Guiges does work for me in the player, but I can’t translate what was done there to what I’ve got in this blend sample https://1drv.ms/u/s!Atgy7BmO6_STmtcsLXkI3B2NM9W_aQ Can someone please point me in a direction using the blend I’ve already started? Thanks