NI MATE with Blender 2.8 Eevee



I am trying to use NI MATE + KINECT + BLENDER for a live performance and would like to know if you plan to realease a NI MATE update that would work Eevee in Blender 2.8?

Or maybe it does and it’s just me who can’t make it work ?



This will really depend on what kind of things change in regards to armatures in Eevee. We’ll take a closer look at this once 2.8 is out.


Thank you Jesse for your reply.
I hope you finaly will, and I am really looking forward to it.
Keep up the good work!