NI MATE with Blender 2.8 Eevee



I am trying to use NI MATE + KINECT + BLENDER for a live performance and would like to know if you plan to realease a NI MATE update that would work Eevee in Blender 2.8?

Or maybe it does and it’s just me who can’t make it work ?



This will really depend on what kind of things change in regards to armatures in Eevee. We’ll take a closer look at this once 2.8 is out.


Thank you Jesse for your reply.
I hope you finaly will, and I am really looking forward to it.
Keep up the good work!


I am too waiting for this…and by the way dear @Jesse will ni mate v2.2 with leap motion controller does support the the blender add-on for 2.8 EEVEE ?


The older releases of NI mate with Leap Motion support in them will likely keep functioning with the plugin - it’s unlikely the data output from NI mate will change at all. If eevee requires changes in the Blender plugin, the changes apply to all sensors, Leap included.


Thank you for your reply.